![]() In ZDL that is under the “General Settings” tab near the top of the window. To even be able to launch our mods with Classic DOOM, we’ll need to specify our source port(s) with our launcher. Note: All launchers are different and all mods are different so if there is a better load order or different steps taken to achieve a working load order from that launcher or that mod, use those instead. Our example will be ZDL as referenced earlier in the document. This will go over all the steps to making a load order via your DOOM launcher to work as well as it can be universally with any DOOM Mods you may encounter. After downloading and installing your preferred launcher and making sure it works, you can move onto the next part of the guide. ![]() exe to a location you can easily access it. zip file corresponding to your Operating System and extract the. For that version of ZDL, all you need to do is download the. Once you find your preferred launcher, I will be using ZDL for this example, follow its installation instructions located on its website if shown. To start installing your preferred launcher, which is what we will use in tandem with our source port to run our DOOM mods. After that, you’re done installing your source port and can move onto step 2! Step 2: Installing your preferred launcher. ![]() zip file with a program like WinRAR or 7zip into said folder. You’re going to want to create a folder, preferably in a place you can organize your mods within, and then unzip that. zip which contains all the source port’s necessary files in order to run. After downloading your preferred version of GZDoom/your specific source port, you should end up with a. My recommended version is the latest stable version of GZDoom if you have a more modern device, or LZDoom if you are willing to sacrifice mod compatibility for performance. First, you’ll have to go to ZDoom’s main website and more specifically their download page, that being. The example source port and launcher we will be using for there are GZDoom 4.7.1 and ZDL. This will go over each step of installing both your source port and mod loader/launcher for Classic DOOM. TIP* Make sure all of the Visor path lines are after your main mod 'Path line' eg.How to install a source port and launcher After you fully understand what you have read above you can play around with each '.pk3' file to see what they do but for them to actually load you must follow the same steps with 'Project Brutality' and under you must write (Path=(Chosen file name.pk3)) for each one of the visor files you are using. Music/sounds, alternate fonts, or to display the correct key card colors when playing with the megawad Knee Deep in ZDoom.Ĥ. Quality bullethole effects to increase performance, replacement mugshot graphics, ambient They include optional add-ons such as lower You can load any number of the "C", or “D” modules. It is only necessary if you want to change from the basic default DoomVisor graphics. “B” Modules are optional alternate graphic packs for UDV itself You should only ever have one(1) “B” module loaded at any time and it will override the standard visor graphics. The "A" module is the BASE module with all the main HUD components and weapon scripts. You should only ever have one(1) "A" module The BASE "A" module is required for full functionality. BEFORE dragging the '.pk3' files into the doom 'base' folder read the key below to see which files you can and can't put in Pay attention to the letter each '.pk3' file has been assigned (eg. Look at the names of each '.pk3' file in the folder. Extract Contents of the 'Ultimate_DoomVisor_v2.13' Zip file to somewhere where you can easily access each file (I recommend putting the contents on you desktop)Ģ. *note (This part can get a bit confusing)ġ. If prompted, Run doom through original DOS (If you select play Doom 2 then it will run the new Bethesda doom and any installed mods will not be ran) Rinse and repeat for however many Doom games you want to apply this to and for however many mods you have installed(The Ultimate Doom, Doom II, Final Doom, and Master Levels of Doom)Ħ. Type or Copy/Paste 'Path=PB3Zv0.8.5.pk3' right under ĥ. Open the 'gzdoom-(YourPCUserNameHere).ini' and scroll down to where you see Ĥ. Run the game once to have the 'gzdoom-(YourPCUserNameHere).ini' created automatically.ģ. Copy/Move 'PB3Zv0.8.5.pk3' over to the 'base' folder located within the doom 2 steam folderĢ. Delete 'dosbox.exe', then rename 'gzdoom.exe' to 'dosbox.exe'ġ. Copy all files from the 'GZDoom' zip folder to your Steam Doom base folderĦ. Open 'base' folder (if you are in the Master Levels of Doom folder you will not see a 'base' folder 4.That's ok, just apply the following steps below in that folder - as if you are treating it like it's a /base folder)ĥ. Open the GZDoom zip file you downloaded ģ. Install Doom then locate the folder in explorer (Steam/steamapps/common/(Doom 2)Ģ.
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